A Bit About Me

Wednesday, March 6, 2013

Digital Rendering of an IT Lab

Computer Lab:

3D model by
This is my idea of what a computer lab for a growing K-5 school could look like.

Towards the end of January, I had offered to create a digital lab rendering of my school's future IT Lab as a way to interactively show potential donors a rendition of the physical products that their funds would help to purchase. The model above is my final rendition.

One thing that I realized while using this Sketch Up program was that I should have paid much better attention in my High School Geometry class from 15 years ago. The nice thing with this free software is that you can download other peoples' models and position them on your own, if need be. 

In completing this meticulous project, I considered the many ways in which this software could be used to support classroom instruction. The software definitely caters to several types of Geometry standards found within the Common Core. Plus, if teachers are uneasy with introducing the software to a class of students, then the Sketch Up website offers a variety of great tutorial videos to ease users into the use of this wonderful tool.

Below are some of the CCSS Math Standards that could be applied to the use of the Sketch Up program:

7.G.2:     Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions.  Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangle, or no triangle.

8.G.1:     Verify experimentally the properties of rotations, reflections, and translations.

G-CO.12:   Make formal geometric constructions with a variety of tools and methods.

G-MG.3:    Apply geometric methods to solve design problems. 

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